During these last months we’ve made progress in programming, designing and 3D modeling our balls. We’ve studied their movements and we’ve been close to imagine the first map – even if we have still lot of work to do for the latter.
Our experts have been working night and day to create something spectacular and we, like good coworkers do, have made sure they never run out of chocolate (they love it!) 😀
Jokes apart, we must thank the programmers behind this project that wake up every morning and spend their time on keyboards, working with all the passion they have inside. Without them, it wouldn’t be possible to make our dream come true!
Now we want to show you what we do every day and that’s the reason why we prepared a slide with some pictures related to our work. In particular, I want to show you the “Texturing, the UV Unwrap” of one of our balls, “Fallen in Bubble”, and let you see how our modeling masters “Colored” the “Nude” 3D model.

primatexturecervello2
primatexturecervello23
primatexturecervello3

paninoedit1

paninoedit2

paninoedit3

In the next posts you will find pictures of the code and – why not? – a picture of my “Mega-Notebook of Ideas”, where ideas come alive.
We will soon show you the first bubbles! Come and visit us again to see the result of these drafts.
Please, remember that every idea is like a treasure for us, so if you have one, do not hesitate to suggest it via email or comments in this post.

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